Experiential Design - Final Project: Completed Experience



 

Experiential Design - Final Project: Completed Experience

01.12.2024 - 01.01.2025 / Week 10 - Week 14
ZHANG HANYUAN / 0363727
Experiential Design / Bachelor of Design (Hons) in Creative Media
Final Project: Completed Experience


LECTURES
WEEK 13 - 17/12/2024
no have class

iNSTRUCTIONS

Continuing from the previous assignment, our final project will take our prototype and turn it into a complete, working AR application.

PROGESS
WEEK 13
This week I'm going to make a separate 3D model display interface for my Pokémon. You can move it with your fingers. I also added a jump case to this separate display interface to see the detailed information of this Pokémon. I think this will be very attractive.
FIG.1.1 Pokemon 3D model display interface flow chart
FIG.1.2 

FIG.1.3 
Script
FIG.1.4

FIG.1.5

GIF display
FIG.1.6 GIF Show

WEEK 14
FINAL 
I used six 3D Pokémon models for the entire software, created thirteen scenes and ten scripts in Unity.
FIG.1.7 3D Pokémon models(six)

FIG.1.8 Scenes

FIG.1.9 Scripts

VIDEO
Final presentation video
FIG.1.10 Video walkthrough
Final pre (show + introduction) video
FIG.1.11 Presentation



Reflection
In the process of using Unity to make AR software, I felt many challenges and gained a lot of growth. This is my first time to contact AR development. From knowing nothing about the tools and concepts at the beginning to gradually becoming familiar with Unity's interface and functions, the whole process is full of freshness and learning fun.
I feel very benefited from Mr. Razif's guidance in this study. The teacher is not only responsible, but also very patient, always helping us when we encounter difficulties. Whenever we have questions, the teacher can answer them quickly and recommend appropriate learning resources and video tutorials according to our needs. These tutorials not only give us a more intuitive understanding of complex concepts, but also help us complete tasks more efficiently in practice.

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